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Bridges
Aug 25, 2019 12:29:46 GMT 1
via mobile
Post by ragnar on Aug 25, 2019 12:29:46 GMT 1
Bridges should have a limit based to the number of characters on the tile. This is difficult for roleplay reasons (giants weigh more and are larger than lightfoot) but could be worked around by limiting to a number of players per tile based on the average tribe height/weight.
As it currently stands, raiding forsaken lands is near-impossible. The bridge is close to the capital and, in my experience, players usually train within 1500mvps range of the bridge, meaning chances of escape are extremely slim. It is doable with lots of planning and runners to make small hits but it’s extremely difficult to coordinate now that we’re all adults.
The same could be said for if forsaken players felt the need to come and sit on our island capital bridges with 15 players per tile on either one, we’d struggle to do much about it.
I know future PvP will look different if people are forced to move away from that stupid bridge for higher-level training areas (I hope!!) but right now it is extremely difficult for fellowship players who want to raid but have such a deterrent to do so.
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Bridges
Aug 25, 2019 20:48:40 GMT 1
Post by masjack on Aug 25, 2019 20:48:40 GMT 1
Couldn't a light foot walk past the bridge by walking on the river next to the bridge? There also plenty of access to raid from the south.
Edit check.
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Bridges
Aug 25, 2019 22:51:06 GMT 1
Post by ragnar on Aug 25, 2019 22:51:06 GMT 1
As just pointed out on discord, limiting the number of people to a bridge would actually offer it more protection as it would not allow raiders to jump on it to attack when full...
I’m not entirely sure how to fairly combat the bridge being used as it currently is; outside of raising skill cap. Fingers crossed it’s soon...
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