Game Update - 21 September 2019
Sept 21, 2019 12:13:37 GMT 1
Giant Dad, azathoth, and 2 more like this
Post by Belouch on Sept 21, 2019 12:13:37 GMT 1
Game Update 20 September 2019
Keyboard movements
Improving chat
Agility temporary fine-tune
As we already explained a few times, the current Agility/Strength/Health system is not sustainable for years to come, due to the snowball effect of Agility. A complete new system is underwork but will take a few more weeks to finish. In the meantime, we have lowered the effect of Agility on Attack and Defense Power. This is a change that was planned even before the game opened. Please note that we are not making agility races weaker. It is because Agility gets stronger as time goes that we reduce it to keep it more or less at the same level of effect on the fight engine.
Other changes
Special note
Keyboard movements
If you are playing on a computer, you can now move on the Main Page using your keyboard!
You can also close your Look Around page by hitting + Again.
Big thanks to Hikari for coding this script!
New players
With the 'wider opening' of the game, the number of newly created players has exploded in the last two weeks. A big thanks to those who vote regularly and to those who went through the effort of trying to recruit more new players.
You can also close your Look Around page by hitting + Again.
Big thanks to Hikari for coding this script!
New players
With the 'wider opening' of the game, the number of newly created players has exploded in the last two weeks. A big thanks to those who vote regularly and to those who went through the effort of trying to recruit more new players.
- New characters are now created with 240 turns, so they have more to do before running out of them
- Players creating their account using a referral link will have three Referral Gifts when they reach 100, 200 and 300 weapon skills. A referral gift is 1/3 Ancient Relic, 1/3 Lightning rune, 1/3 lump sum of 1000-2000 Gold.
- We added some mouse-over info on some elements of the Main Page to give some indications to new players. Let us know if you find those annoying (hopefully experienced players click too fast on the links for the info to pop-up).
- Inactives get teleported automatically back to cap after 28 days of inactivity. Because of the large increase of newcomers, the capital surroundings were getting full, so we added a function to run this script starting at 7 days of inactivity. We will run it on a ad-hoc basis when the capitals get too busy.
Improving chat
- There is now an embedded discord widget on Login Page, Account Page and Main Page. Hopefully it makes it easier for new players to get in touch with the community.
- The local chat now sorts players by their actual faction (and not by the faction of their race).
- The images of the factions in the chat have been updated to fit Agonia's factions.
Agility temporary fine-tune
As we already explained a few times, the current Agility/Strength/Health system is not sustainable for years to come, due to the snowball effect of Agility. A complete new system is underwork but will take a few more weeks to finish. In the meantime, we have lowered the effect of Agility on Attack and Defense Power. This is a change that was planned even before the game opened. Please note that we are not making agility races weaker. It is because Agility gets stronger as time goes that we reduce it to keep it more or less at the same level of effect on the fight engine.
- Agility now gives 1.8 Defense Power and 1.8 Attack Power
Other changes
- Activity level: You can now see the activity level of a character on his description page. A 'last log' information was added. Options are: today / yesterday / this week / last week / this month / more than a month ago.
- Marketplace: Items on market can now be sorted by type (Equipment, Weapons, Items, Runes).
- Groups Page: Group member count used to always be wrong. It is now recalculated everytime someone opens the Groups Page. The sorting options have been cleaned up for better clarity too.
- Votes: There was a bug with the vote system where the duration sometimes exceeded 24 hours. It is now fixed.
Special note
- I have seen several times players giving advice to new players on what is the 'best' tribe or the 'best weapon'. Terrible advice. As we've repeated many times, there will never be a meta race or a meta weapon. In fact we are planning to do a few changes to the tribes when the new agi/str system is out. Some spells will be added for leafborns and kiiths, some movement costs will change, some evo cost could (no idea yet) change as well. The only tip you should give them is to pick a tribe/weapon that they enjoy playing and whose 'style' fits them.