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Post by stratosphere on Mar 24, 2020 20:33:05 GMT 1
In my humble opinion : This event is a wee bit out of control. Just to many skellies about in to big an area. Roaming to far an wide. Cant even get back to group village an make armour an weps. Area needs To be smaller an cap on skelly army size an area of roaming. An possibility group towns need to be safe places. Is a great idea, a normal enjoy the events. But this seem like a nightmare come real, which i guess is the idea
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Post by Belouch on Mar 27, 2020 13:44:53 GMT 1
The struggle is because of the lack of commitment in the beginning, and in the 36h that followed the king's death. Only a fraction of players were fighting it during those two timeperiods. This is an event that requires instant and massive mobilization, otherwise you get overwhelmed. It's the whole point. If half the faction gets lazy, goes back to their routine training or any other low priorities and disregard the invasion, then the invasion grows. All necromancer piles start small (5-15) but because so many were left to grow, they are now all 50s minimum, many 60-70s and even some 100s. Necros that required only a solo-fighter to kill 3-4 days ago now require 7-8, sometimes more.
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